Hi,

> On 16 Jan 2011, at 13:41, Martin Spott wrote:
> 
> > I know we've already been talking about this topic but
> I don't remember
> > all the details.  To me it looks like either a)
> the animation are
> > depending a little bit too much on textual path names
> or b) FlighGear
> > doesn't provide a reasonable variable as a substitute
> for the
> > respective directory path which you're
> referencing.  Or both.
> 
> I've done work in this area to support multiple aircraft
> dirs, if one of you could give a clear description of what's
> going wrong, I might be able to help.
> 
> Regards,
> James


Grab: http://www.hoerbird.net/LOWI.zip
install it as it is and try. 
The pads are working.

Now save the Objects-folder from the package in terrasync, and delete 
e010n40-folder in data/Scenery.
Use now the terrasync-folder as scenery.

It won't work. Problem: to use the pads inside the 
Objects/e010n40/e011n47-folder I defined a line in the nasal-script like that: 
setprop ("models/LOWI/model/path", 
"Scenery/Objects/e010n40/e011n47/LOJO_helipad_libelle.xml");

This path seems to be absolute.
If you want to make this working in TerraSync you have to change the line to 
..","terrasync/Objects/...");

That's prevents me from uploading my wok on the moveable helipads (currently a 
FlightGear-only feature!) to GIT.

The other way to get it working is to use a set of standard pads lying in 
Models, but that would mean of course less freedom to heli-scenery-designer.

Any ideas?

Heiko



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