I don't see any reason for such, as it would need users to completely
rebuild all airports.
Using current x-plane's apt.dat format, would give us instantly thousands
of high quality airports ready to use from FS9/X and X-Plane!Even photo
sceneries would need this?
--- On Tue, 1/18/11, Peter Sadrozinski <psadrozin...@bellsouth.net> wrote:
From: Peter Sadrozinski <psadrozin...@bellsouth.net>
Subject: Re: [Flightgear-devel] modern X-Plane airport format; Was: Magnetic
North
To: "FlightGear developers discussions" <flightgear-devel@lists.sourceforge.net>
Date: Tuesday, January 18, 2011, 7:55 PM
I'm up for experimentation.
I think the customized texture approach holds the most promise. I had
already looked into some of the tools that mapnik uses to generate on
the fly graphics for its tiles. I can try a quick and dirty run to get
some numbers for texture size vs texture clarity, and whatnot.
Pete
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