Curtis,

I know, it's a problem solved in FG many years ago :). I know it arises 
in all simulations and has to be solved in some way. Falcon4 for example 
apears to be scaling the cockpit model 10x of original size (from what i 
have seen in the code).

Thanks for advice, i will check it! It was also my idea to feature 
ordered renderinging and switching z-depth depending on the stage, now i 
have to discover how :D

Thanks!

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