On Fri, 18 Feb 2011 02:44:44 +0000, Nikon wrote in message 
<snt105-w523a990f3b25f626378ab4c4...@phx.gbl>:

> 
> Hi Folks,
>  
> I am running Flightgear 64-bit with the latest git pull and windows
> nightly build applied.   FG works fine without Rendering options
> enabled and I get 42 frames on the runway with a DH91 Albatross.
> But I cant get some of the material shader stuff working. Please let
> me know where I should be reporting this if this mailing list is the
> wrong place.   Thanks! : ) 


..try: http://code.google.com/p/flightgear-bugs/


> --- The problem ---
> The FG cockpit (where the flying is done) window just closes without
> any message when I click on any of: Material shaders >
> Crop Texture
> Landmass Effect
>  
> The FG cockpit window will pop up a dialog box stating fgfs.exe has
> stopped working when I click on Material Shaders > Water reflection. 
> I am not sure whether its the 64bit FG v2.0.0 fgfs.exe or the 32bit
> fgfs ... or anything else ...   On the FG 64bit v2.0.0 'dos' window,
> the only error is "Unknown exception in the mail loop.  Aborting ..."
> Possible cause: Not enough space Processing command line arguments 
>  
>  
> --- The working bits ---
> With Material shaders selected, I can enable the following features
> with around 18 frames at runway: General > 
> Wireframe
>  
> Objects >
> Particles
> Percipitation
> Random Objects
> Random Vegetation (though I cant actually see the random vegetation -
> I did manage to see this before in FG2.0 
> Clouds >
> 3D Clouds (density 1.00 20000m range)   Looks lovely.
>  
> Material Shaders>
> Urban effects
> Transition effects
> Persistent Contrails
>  
> Snow line 2000m
> Performance vs Quality 5.0
>  
> --- The system ---
> Intel i7 2600K (Sandy Bridge) with 16GB RAM on Asus P8H67 motherboard
> using the integrated graphics with Open GL support (3.0, I think)
> Saitek Cyborg X / Cyborg Fly 5 joystick with my own XML file. 
> The 16GB was helpful for FG2.0 but now with the latest night build,
> it doesn't seem to go above 4GB so I guess whatever code tweaking for
> the memory usage really works well. : ) Thanks,
>  
> Ernest
>  
>  
>  
>                                         

-- 
..med vennlig hilsen = with Kind Regards from Arnt Karlsen
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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