Am 21.03.11 23:23, schrieb Roland Häder: > Hi, > > @HB-GRAL: Have you downloaded FGFS or compiled it yourself? If you > compile yourself, please also build a "non-debug" version which means, > use optimization, maybe -O3 is the trick. > > I use these parameters to build FGFS and SG: > > export CFLAGS="-g -O3 -fPIC" > export CXXFLAGS="-g -O3 -fPIC" >
Thanks Roland, I use some optimization already. But I did a very bad, bad mistake the last two days, I compiled OSG with wrong windowing system and other bad things (just in case: it is also working, but you will get probably all the "issues" I posted the last two days). Hmpf! Sorry for that. All my problems have gone now. I got the cursors back, the shaders works as expected. I get a frame rate of 40 fps with all shaders enabled and quality level 4 at KSFO. Now I need some courage to fly with this rate of course. And beside that I am also trying to build a new version for "built-in" fgfs for my new OSX FlightGear launcher. Thanks for all the hints and support, Yves ------------------------------------------------------------------------------ Enable your software for Intel(R) Active Management Technology to meet the growing manageability and security demands of your customers. Businesses are taking advantage of Intel(R) vPro (TM) technology - will your software be a part of the solution? Download the Intel(R) Manageability Checker today! http://p.sf.net/sfu/intel-dev2devmar _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel