On Thursday 07 April 2011 11:32:00 J. Holden wrote: > Ron: > > Thanks for the help with the airports, I'll recompile the scenery to fix > the problem. I'm still learning my way around TerraGear. > > Is the problem with KVUO's definition, or rather within the program? > > While a quick aerial check of KVUO shows the runway does have basic > markings, no reason why there shouldn't be a check in the program to make > sure there is length to draw non-precision markings, since there may be > other problem airports in the world. > > Cheers > John
The code prints a warning if the runway half-length is less than 1150 feet and our runway comes in over that, but then the displaced threshold is removed and we fall short. There is a logic problem in the code. Ron ------------------------------------------------------------------------------ Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

