> But problem solved. Simgear´s Cmake install directory had got reset to its > default instead of when I did a "Delete Cache" . Consequently when I built > FG itself it still found the old Simgear headers and libraries. > > I am re-compiling and will report back if there is still a failure. Ok, thanks. And let us know if the libsvn issue is still there. CMake worked on Hudson (Linux/Mac) - but we're missing the MSVC build machine for a few days now. Does the Windows slave just need a reboot - or is anything broken? Gene, could you have a look?
> BTW Hudson showed a simgear failure with cmake this morning. That's also solved. Just an issue with the build process itself - which died for no good reason. Restarting the job did the trick. So Hudson looks all "green" again. cheers, Thorsten ------------------------------------------------------------------------------ EditLive Enterprise is the world's most technically advanced content authoring tool. Experience the power of Track Changes, Inline Image Editing and ensure content is compliant with Accessibility Checking. http://p.sf.net/sfu/ephox-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel