James wrote:

> On 1 Aug 2011, at 12:30, Csaba Halász wrote:
> 
> > Indeed, I have been unable to run FG with particles enabled since a
> > long time due to random crashes in the particle code. Call stack
> > frequently included functions your description mentions, so I hope
> > this patch will fix that issue.
> 
> Can anyone think of a reason particles are fine for some (many?) people
> without this patch? Of course the patch should be applied, I'm just
> wondering what would affect the ref-counting logic to hide the problem in
> some machines / environments.
> 

Particles work fine here - Windows/MSVC9

Vivian 



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