How about adding an "Aircraft Level-of-Detail" slider to the Rendering
Options dialog? It could provide an easy way for aircraft developers to
add lots of detail to their models but still make them usable on low-end
systems. Ideally it would work like the existing "Performance vs.
Quality" slider for shaders.

Since almost no aircraft would use the new slider, perhaps it could be
disabled and enabled on a per-aircraft basis?

<sim>
        <model>
                <level-of-detail type="float">5</level-of-detail>
                <level-of-detail-enable 
type="bool">true</level-of-detail-enable>
        </model>
</sim>


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