How about adding an "Aircraft Level-of-Detail" slider to the Rendering Options dialog? It could provide an easy way for aircraft developers to add lots of detail to their models but still make them usable on low-end systems. Ideally it would work like the existing "Performance vs. Quality" slider for shaders.
Since almost no aircraft would use the new slider, perhaps it could be disabled and enabled on a per-aircraft basis? <sim> <model> <level-of-detail type="float">5</level-of-detail> <level-of-detail-enable type="bool">true</level-of-detail-enable> </model> </sim> ------------------------------------------------------------------------------ All the data continuously generated in your IT infrastructure contains a definitive record of customers, application performance, security threats, fraudulent activity and more. Splunk takes this data and makes sense of it. Business sense. IT sense. Common sense. http://p.sf.net/sfu/splunk-d2d-oct _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel