Hi all,
I am currently build a large chunk of scenery for SE Australia and have
found a problem with terragear's memory usage. most of the data I am
building is low quality until I get to around S30 to S35 however I have
only gotten to S36 using the following command ad the memory usage of
terragear is out at 5.5G.

This seams very excessive and at this rate will consume all physical and
swap in my box long before completion.

The command used is:
 fgfs-construct --work-dir=. --output-dir=Scenery/Terrain --lon=140
--lat=-20 --xdist=15 --ydist=35 AirportArea AirportObj SRTM2-Australia-3
Sand Freeways Trunk_Freeways Tertiary_Roads Service_Roads
Secondary_Roads Primary_Roads Railroads Residential_Roads
watercourcelines watercourceareas builtupareas mainlands lakes
reservouirs

is it not appropriate to issue a build of such a large area?
should I use smaller chunks?
should terragear not be releasing the memory after building a tile?


Jason


------------------------------------------------------------------------------
Get your Android app more play: Bring it to the BlackBerry PlayBook 
in minutes. BlackBerry App World™ now supports Android™ Apps 
for the BlackBerry® PlayBook™. Discover just how easy and simple 
it is! http://p.sf.net/sfu/android-dev2dev
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to