Hi all, I am currently build a large chunk of scenery for SE Australia and have found a problem with terragear's memory usage. most of the data I am building is low quality until I get to around S30 to S35 however I have only gotten to S36 using the following command ad the memory usage of terragear is out at 5.5G.
This seams very excessive and at this rate will consume all physical and swap in my box long before completion. The command used is: fgfs-construct --work-dir=. --output-dir=Scenery/Terrain --lon=140 --lat=-20 --xdist=15 --ydist=35 AirportArea AirportObj SRTM2-Australia-3 Sand Freeways Trunk_Freeways Tertiary_Roads Service_Roads Secondary_Roads Primary_Roads Railroads Residential_Roads watercourcelines watercourceareas builtupareas mainlands lakes reservouirs is it not appropriate to issue a build of such a large area? should I use smaller chunks? should terragear not be releasing the memory after building a tile? Jason ------------------------------------------------------------------------------ Get your Android app more play: Bring it to the BlackBerry PlayBook in minutes. BlackBerry App World™ now supports Android™ Apps for the BlackBerry® PlayBook™. Discover just how easy and simple it is! http://p.sf.net/sfu/android-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel