I have a question for anyone who has dug into the FlightGear/OSG particle system. Many parameters can be setup as a range and the particle will be generated with some random value within that range (shooter direction, rotation speed, particles per-second, etc.) I was curious if OSG supports a range of for the lifespan of the particle? Poking around a bit, it wasn't clear to me, although the code is a bit obtuse -- at least if you've only spent 15 minutes poking at it.) Does anyone know if this is something that would be possible to add? I think it could be interesting for smoke trails if the end of the trail evaporated a bit more randomly.
Thanks, Curt. -- Curtis Olson: http://www.atiak.com - http://aem.umn.edu/~uav/ http://www.flightgear.org - http://gallinazo.flightgear.org
------------------------------------------------------------------------------ Get your Android app more play: Bring it to the BlackBerry PlayBook in minutes. BlackBerry App World™ now supports Android™ Apps for the BlackBerry® PlayBook™. Discover just how easy and simple it is! http://p.sf.net/sfu/android-dev2dev
_______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel