> Spoke too soon. The trees look great, but the frame rate hit makes it > unusable (from 30-35 to 2-4) even with the other shaders disabled. > >> Thank you! I haven't had seen trees in FlightGear for ages (can't run >> with shaders). I didn't realize the trees were supported at all >> without shaders.
Trees are still done with shaders - all that is being discussed is if the menu option 'material shaders' should deactivate trees as well, or if it is sufficient to just (de)-activate trees using their own checkbox. * Thorsten ------------------------------------------------------------------------------ All the data continuously generated in your IT infrastructure contains a definitive record of customers, application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-novd2d _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel