Hi Mathias,

----- Mail original -----
> De: Mathias Fröhlich
> Hi Fred,
> 
> On Sunday, December 18, 2011 09:37:04 Frederic Bouvier wrote:
> > Shaders in C++ code (CameraGroup.*xx, renderer.cxx, and in the
> > effect code in SG - maybe I will revert that). But the 
> > ultimate goal is to make them configurable. All effects 
> > would have to be rewritten because the renderer
> > have very specialized stages.
> > 
> > I began writing something about the project here :
> > http://wiki.flightgear.org/Project_Rembrandt Sources are in my
> > gitorious clones, under the 'project/rembrandt' branches 
> > (the few data I changed still need to be pushed)
> 
> Great! This is on my todo list for a long time now!
> We definitely need this multi pass rendering approach!
> Many thanks for looking into this!!!

Your patronage will be welcome.

Regards,
-Fred

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