> > I ran at the issue described in post 
> > http://comments.gmane.org/gmane.games.flightgear.devel/64128
> > 
> >> osgDB ac3d reader: could not parse texture coords while reading object 
> >> "Mesh1 Component_1_1 M" setting to (0,0)
> > 
> > As Martin correctly said it is the KSFO_DomesticGarage.ac. 

Thanks for fixing my model! IIRC it was created in SketchUp and exported via 
this AC3D exporter, 
so the issue might pop up on more models (from others). Though, the model was 
created a while 
ago, so maybe the newer versions didn't have this issue...

At least we now know what to do ;)


Cheers,

Gijs                                      
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