> I agree that we should merge the project rembrandt work sooner rather > than > later. However, we should also take some time and effort to make sure > Thorsten's sky/haze/horizon effects are accounted for as well. I don't > know what issues we will find when trying to merge these two efforts, but > they both need to be considered together.
Yes please. Or if someone could just help in creating an effect structure that one can switch these things on and off so that installing the lightfields doesn't have to overwrite everything and that it would be on GIT? Then we can worry about how to merge later? Lightfields would work optionally, there's no fundamental obstacle here. I know there's the idea to get everything perfectly merged in an elegant way by factoring out light and haze functions, but I'd be happy with a simple optional structure now and the rest later. It's getting somewhat frustrating... Not so much for myself, but for others who want to try it, and it's starting to look silly when I have to tell everyone who is interested 'Sorry, it's ready since a month ago, but we haven't been able to put it on GIT yet, so you still need to go through a tricky manual installation process'. Cheers, * Thorsten ------------------------------------------------------------------------------ Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

