On Thu, 2012-03-29 at 06:39 -0600, syd adams wrote: > > > > I've been on a short vacation for the first time in 10 years and have to > > catch up on everything, but I believe this was solved, wasn't it? > > > > Erik > > Hope you had a good vacation.
Yes it was great, thanks. > Its sort of solved ,but I still haven't managed to get some sounds to > smoothly fade to 0 , i can > still hear them cutting in/out in flyby and tower views. That is one of the problems of OpenAL, most (if not all) distance decay functions never reach 0: http://connect.creativelabs.com/openal/Documentation/OpenAL%201.1% 20Specification.htm#_Toc199835865 Erik ------------------------------------------------------------------------------ This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel