On Sat, 2012-03-31 at 11:29 +0200, Erik Hofman wrote: > Looks like something has changed in relation to avionics sounds since > commenting out line 156 of Sound/fg_fx.cxx fixes the problem while > suspending the aircraft effects (pause) still works.
Ah found it, it was caused by the way AI models are handled now. A fix is in git. Erik (Sometimes it's difficult to detect if your own development work on a related project is causing the problem) ------------------------------------------------------------------------------ This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel