> With Rembrandt, brightness of the scenery seems to depend on the > view's pitch angle a lot. So, when you fly along and pitch up/down > heavily (take the ufo), you see the ground becoming brighter and > darker. It mainly seems to affect the bright (non-shadow) areas.
I believe it was fixed by these commits : https://gitorious.org/fg/flightgear/commit/8a382cd536743e4cef5b16b37a11fa1282441c5b https://gitorious.org/fg/fgdata/commit/e5d226b26ff4390cdbc1a47706ff735eb3ad6df9 Nevertheless, I am not able to reproduce this behavior here now. Regards, -Fred ------------------------------------------------------------------------------ This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel