Thorsten wrote:

> -----Original Message-----
> From: Renk [mailto:thorsten.i.r...@jyu.fi]
> Sent: 11 April 2012 09:33
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] No Rembrandt here...
> 
> > Be sure I value your feedback, but we are exploring new lands here.
> > There is not so much OSG deferred rendering example or real
> > application around, so please be forgiving.
> > And I don't think Flightgear is unusable for anybody. The Rembrandt
> > renderer is optional and the classical/2.6 renderer should work for
> > everybody.
> 
> Sorry if that came across the wrong way. I am well aware of this - I am
> probably more worried about aircraft and/or scenery being converted and
> committed at this stage than about project Rembrandt as such, since the
> default renderer is working just fine. What also bothers me is the
attitude
> I've come across with other people (not you!) which goes like 'Don't
bother
> writing something for the 2.6 renderer because Rembrandt will be there.' -
> which sounds more like replacement than optional. I'm also observing
> statements being made in the forum by various people - some are rather
> cautious, others raise expectations for a release which may backfire badly
if
> there turn out to be issues with many cards. So I'm not writing this out
of the
> blue.
> 
> Personally, I can live without shadows if my GPU turns out not to support
this
> at all in the end - but I can't really if all aircraft at night use
Rembrandt in a
> non-optional way and all I get to see with default rendering is darkness.
And
> so on.
> 
> I'll explore your suggestions and let you know what happens.
> 

Ah the dangers of forums! Whether or not an aircraft is converted to
Rembrandt depends on the aircraft developer. Personally, I have taken the
route of adding a Rembrandt version to the inventory and leaving a version
still fully compatible with 2.6.0. This is by way of being a test-bed for
Rembrandt. So far it has taken several weeks, and most of it is just
eye-candy. This is partly my learning curve, partly bugs, and not least the
sheer size of the task.

I think that you are quite right to express your concerns. I suppose in the
future there might be aircraft or scenery developed purely for Rembrandt
(and that would be a poor decision by the developer), but at the moment I
cannot see why your fears would be realised while Rembrandt remains
optional.


Vivian







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