Issue #1:

We finally found the reason why Heiko didn't get the lightfield scheme 
properly: 

/sim/rendering/shader-effects

is required to be true in skydome.eff but apparently not set any more by recent 
GIT, it was however leftover in my autosave, so I didn't notice anything. I can 
simply remove the condition, but the wider issue is:

Is there anyone who has the master plan of how we want to control what shaders 
are on and can tell me what property switches I should use and what not? or if 
such a document does not exist, could we create one? Because this is driving me 
nuts...

What I know is:

* there's a boolean /sim/rendering/shaders/skydome which I've been using to 
switch on the lightfield branch - at some point, the checkbox in the menu might 
be renamed into 'atmospheric light scattering effects' or so because it 
switches about 5 other shaders (clouds, rain layers, terrain, sea,...) on as 
well

* there are the float /sim/rendering/shaders/landmass , 
/sim/rendering/shaders/water, ... which correspond to the quality levels as 
selected in the shader menu

* there's the boolean Rembrandt master switch /sim/rendering/rembrandt/enabled

* there are switches for 3dclouds (not in the effect file) and random 
vegetation (in the effect file)

* currently there doesn't seem to be a generic all-shaders-off-no-exceptions 
switch, although I thought there was the intention to have one?

What do I do? Just use my own scheme to switch lightfields on when skydome is 
on, no other properties checked, tie skydome also to 
/sim/rendering/shaders/generic > 0, tie to some yet unknown master switch? Who 
has a plan?

Issue #2:

Curt recently asked me about turbulence in Advanced Weather. I haven't had the 
time to test recently, but I think the same magnitude-norm of turbulence is 
still treated in a different way by YaSim and JSBSim (I noted that a while 
ago). I'm not saying any of these is wrong, but I'd like a situation in which 
the same magnitude implies the about the same amount of shaking independent of 
which FDM I use, and I really shouldn't code any FDM-dependent statements into 
Advanced Weather.

What's the current situation with turbulence? Has anyone looked into this, i.e. 
is it safe for me to code a bit more turbulence effects into Advanced Weather 
without making life for either YaSim or JSBSim very hard?

* Thorsten
------------------------------------------------------------------------------
Live Security Virtual Conference
Exclusive live event will cover all the ways today's security and 
threat landscape has changed and how IT managers can respond. Discussions 
will include endpoint security, mobile security and the latest in malware 
threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to