Just stumbled across this one: Effects/water.eff now declares png textures for reflection and nose to avoid dds. The relevant commit changed the effect file and water_sine.frag but didn't change the corresponding lines in water_lightfield.frag which has pretty identical normal-generating lines.
dds seems to require to reverse normals (?) - in any case two lines marked by 'dds fix' need to be removed in order to restore the expected behaviour. vNorm = -vNorm; //dds fix (...) N = -N; //dds fix If anyone with GIT rights could take care of the change in devel and release branch? Thanks! * Thorsten ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel