Hi All,

I've just committed a new dialog - Environment Settings, which is
intended to contain environment settings that aren't part of the
weather settings, but shouldn't be in the rendering dialog either.

At the moment it allows users to configure the season (move from the
Rendering dialog), the snow level and the dryness/wetness introduced
by the recent material shader changes from Thorsten Renk.

As a side-effect, I've made a number of other changes
- Added a control to enable/disable whether METAR controls the snow
level through the metarinterpolator
(/environment/params/metar-updates-snow-level).  I'm not a big fan of
this control, and I found it very difficult to work out why I couldn't
set the snow level manually myself.
- Changed all references to /environment/mysnow-level-m to
/environment/snow-level-m (including effects and shaders)
- Retired Local Weather Environment dialog, having moved the Fog
settings to the Advanced Weather dialog

Other than (hopefully) imroving usability, this shouldn't have any effect.

-Stuart

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