> To summarize, all objects having a pass of render bin -1 are rendered
> before any object having a render bin 1. If an object have two passes,
> it is rendered twice, once with the objects of the same render bin than
> the first pass, once with the objects of the same render bin than the
> second pass. The second pass can be rendered before the first pass if
> the render bin numbers are inverted (the pass number has no rendering
> meaning).

Thanks Fred, you just helped me squeezing a 30% higher framerate out of trees. 
Going to try the trick on clouds next.

* Thorsten
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