On 30 Dec 2012, at 10:15, Stuart Buchanan <stuar...@gmail.com> wrote:
>> Right, I think any softening at all would be a win, but I wouldn't invest
>> too much effort, it would almost certainly be better spent finding ways to
>> use the 3D cloud system for this job.
>
> I take it the recent 3d cloud changes to drop far away sprites haven't made
> much difference on your system under overcast conditions ?
Uh - I always fly with 3D clouds enabled - the conditions I was experiencing at
EDDM where being rendered as 2D layers *only*, I'm not sure which cloud
coverage that corresponds to?
(Unless something dumb has happened and I've managed to knock that setting off,
I will double-check)
I have the impression you're talking about a rendering performance limitation,
which is not the case for me as of two weeks ago, thanks to my lovely new
670GTX :)
James
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