Hi Geoff

i guess you are seing something like that:

http://www.youtube.com/watch?v=VWn6_RFp97Y

where this is the closest you can see the following plane, but in fact 
he see itself very close to the drogue

and what you want is like this:

http://www.youtube.com/watch?v=kGHRDrc_n98

you should have a look at this page, wip but working fine for the few 
pilots testing it :

http://wiki.flightgear.org/Mp-patch

basically the mp sending rate is fine with 10 pps, but you need a way to 
compensate for the lag.

I can't try a refuel with you before this WE, but i will if you are 
still flying the victor somewhere.

jano


> NOTAM:
>
> To flyers who fly 'probe' enabled aircraft in Europe... or
> even if NOT...
>
> I will be flying the 'victor' refueling tanker for the next
> few days from KFPY, south 180 track, then turn around at the
> southern mountains, north on 360, at 12,000 feet – FL120
> STD QNA – and am interested in 'hot' flyers who want to try
> air-to-air REFUELING (AAR) in suitably equiped aircraft,
> well ANY aircraft...
>
> The tanker will maintain, under autopilot, 220 knots (KTAS),
> at the said 12,000 feet, either 180 or 360, under the callsign
> GA006.
>
> The flights will commence about noon, or before, UTC, and
> close about 20:00 UTC.
>
> The track can be followed using http://test.fgx.ch, or other mp
> map URLS. Click on 'GA006' to localize...
>
> Reason:
>
> (a) I have tried with several aircraft over the last few days, and
> learned that this is QUITE difficult, but I hope NOT impossible!
>
> (b) The present suggested pps (Hz) is 10 when you set up –multiplay=,
> but FG 2.11 has fill-in extrapolation code when fgfs packets
> do not arrive in time, so maybe this is too high. This is the basic
> question...
>
> So the idea is to reduce this IFF this fill-in code helps, ie does its
> job...
>
> The theoretic idea is that with this code we can reduce the
> bandwidth used by 10 Hz to perhaps 2-4 Hz, but this needs
> to be FULLY tested, and confirmed...
>
> Now I have tried this over several day, in several aircraft –
> A-10, f-14b, a4 and failed, FAILED to touch the trailing
> drogues... it is TOUGH... autopilots help you get to the 'zone'
> but it needs manual flying to get to the RIGHT PLACE...
>
> If you are using a joystick maybe you need to even adjust
> the dead spot and the 'sensitivity' of the inputs... lots of
> learning, understanding and doing fgdata xml changes...
>
> And I have had a few pilots joining in ad hoc, but so far
> no one has actually contacted with the trailing outer wing
> drogues... The 'victor' can refuel 2 aircraft at a time... and I
> would LOVE to see/capture that...
>
> One, french I think, got so frustrated at his attempts, began firing
> missiles at the tanker. Thankfully, he MISSED, but was CLOSE ;=))
>
> Also if you alert me to your attempt to refuel from my tanker, via
> mp chat, email, fgcom, … AND I am on board at the time -:
>
> (a) I will offer a VIRTUAL bottle of good Bordeau rouge to the first
> pilot who maintains drogue contact for say a minute, or more ;=))
>
> (b) I will take some screen shots and post them.
>
> Be warned, during a screen shots (F3), fgfs stops sending mp
> packets for up to a second or so, and in the close fgfs the fill-in
> (extrapolation) code is activated, with some interesting, and
> sometimes quite alarming effects...
>
> Also I have heard others mention that the live metar update can
> also cause mp packet delays. The tanker will be flying under the
> 'Fair weather' scenario to avoid this. Maybe you should choose this
> as well...
>
> I really seek help from other pilots to analyse this multiplayer
> bandwidth situation. We have chosen 10 Hz, but WHY?
> Can less than 10 Hz be used with no adverse effect? That is
> the BIG question...
>
> Simply, what really is the optimum packets-per-second (pps) rate?
> Maybe it changes depending on circumstances...
>
> We know the lower the Hz the lower the bandwidth used by
> FGMS servers... but can the extrapolation code fill-in for
> the missing packets?
>
> Is 10 Hz good? Should it be higher, or lower depending on
> circumstance.. Lots to learn...
>
> Of course I am sure there are OTHER ideas...
>
> Hope you can help, and have some FUN at the same time;=)).
>
> Look forward to seeing you on my rear view... and I will
> take some pics...
>
> Regards,
> Geoff.
>
> CC: to users list...
> BCC: to others...
>

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