Hi, Photos: https://plus.google.com/photos/103387392510447269112/albums/5879491608548672161?authkey=CK30jsGwlYPEwgE
By any chance, is this a bug when using atmospheric light scattering? This was taken over the east US, and local time was around 8 PM. The sun appears to show from below the ground. I have an Intel GPU, though, so it could very well be the GPU's fault. That being said, in the third picture, it appears that the sun halo is blocked in regions where tiles are loaded, so I might have to increase the draw distance. Is there a way to do this? -- Saikrishna Arcot ------------------------------------------------------------------------------ AlienVault Unified Security Management (USM) platform delivers complete security visibility with the essential security capabilities. Easily and efficiently configure, manage, and operate all of your security controls from a single console and one unified framework. Download a free trial. http://p.sf.net/sfu/alienvault_d2d _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel