Hi,

Photos:
https://plus.google.com/photos/103387392510447269112/albums/5879491608548672161?authkey=CK30jsGwlYPEwgE

By any chance, is this a bug when using atmospheric light scattering?
This was taken over the east US, and local time was around 8 PM. The sun
appears to show from below the ground. I have an Intel GPU, though, so
it could very well be the GPU's fault.

That being said, in the third picture, it appears that the sun halo is
blocked in regions where tiles are loaded, so I might have to increase
the draw distance. Is there a way to do this?

-- 
Saikrishna Arcot


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