I order to narrow the research, our system manager told me.
We have a FG Git built working version which is Feb the 17, versus a next
FG Git built version NOT working which is March the 20.
Sorry we can't be more precise.
Ahmad
On 20 June 2013 14:28, James Turner <zakal...@mac.com> wrote:
>
> On 20 Jun 2013, at 13:20, grtuxhangar team <hohora...@gmail.com> wrote:
>
> UNFORTUNATELY, right now, with recent FG GIt we can't use it.
> At FG load the new terrain ( it is an object ) is not recognized and the
> Aircraft is positioned on the original surface of the scenery which is
> under the new_terrain_object.
>
> The feature we had before was very useful, since it could give us any
> others add on, for instance, platform on the sea or specific building with
> helicopter area, we could take off from.
>
> Does the feature has been removed on purpose, or is it only a bug ?
>
>
> It's a bug, but I think it may be a side effect of fixing a different bug.
> Someone else reported it since they can no longer land helicopters on
> scenery (helipads on buildings)
>
> I've no idea which change introduced it, alas - if someone could test a
> few older revisions it would help to narrow it down.
>
> James
>
>
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