Hello,
Back to that topic, referring to OSG 3.1.9
May be we must take in account these  mailing:

https://groups.google.com/forum/#!topic/osg-users/UixZUSwpW7g
https://groups.google.com/forum/#!topic/osg-users/lOmJZtOCyAk

There, we can understand  that coming osg  stable 3.2  will  follow the
3.1.9,

Right now , nobody has notified the OSG devel team about that bug.
By the way  is it a bug  ?
May be it is not , only FG which is becoming not  that compliant.

Thank

Ahmad





On 29 June 2013 23:37, Clement de l'Hamaide <clem...@hotmail.fr> wrote:

> Hi all,
>
> Today OSG has moved to 3.1.9 introducing a new bug :/
>
>
> http://clemaez.fr/flightgear/Screenshot/Capture%20du%202013-06-29%2021:52:21.png
>
> http://clemaez.fr/flightgear/Screenshot/Capture%20du%202013-06-29%2023:27:23.png
>
> http://clemaez.fr/flightgear/Screenshot/Capture%20du%202013-06-29%2023:26:26.png
>
> Ground textures and runway textures are OK, also we can see that some
> texture are OK in the cockpit but other are bad.
> I don't see why some texture are OK and other are bad.
>
> Hopefully SG/FG 2.12.0 and OSG 3.0.1 still working has expected.
>
> Maybe this discussion on OSG forum can help :
> http://forum.openscenegraph.org/viewtopic.php?t=12416
>
> Regards,
> Clément
>
>
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