Hello,
Back to that topic, referring to OSG 3.1.9
May be we must take in account these mailing:
https://groups.google.com/forum/#!topic/osg-users/UixZUSwpW7g
https://groups.google.com/forum/#!topic/osg-users/lOmJZtOCyAk
There, we can understand that coming osg stable 3.2 will follow the
3.1.9,
Right now , nobody has notified the OSG devel team about that bug.
By the way is it a bug ?
May be it is not , only FG which is becoming not that compliant.
Thank
Ahmad
On 29 June 2013 23:37, Clement de l'Hamaide <clem...@hotmail.fr> wrote:
> Hi all,
>
> Today OSG has moved to 3.1.9 introducing a new bug :/
>
>
> http://clemaez.fr/flightgear/Screenshot/Capture%20du%202013-06-29%2021:52:21.png
>
> http://clemaez.fr/flightgear/Screenshot/Capture%20du%202013-06-29%2023:27:23.png
>
> http://clemaez.fr/flightgear/Screenshot/Capture%20du%202013-06-29%2023:26:26.png
>
> Ground textures and runway textures are OK, also we can see that some
> texture are OK in the cockpit but other are bad.
> I don't see why some texture are OK and other are bad.
>
> Hopefully SG/FG 2.12.0 and OSG 3.0.1 still working has expected.
>
> Maybe this discussion on OSG forum can help :
> http://forum.openscenegraph.org/viewtopic.php?t=12416
>
> Regards,
> Clément
>
>
> ------------------------------------------------------------------------------
> This SF.net email is sponsored by Windows:
>
> Build for Windows Store.
>
> http://p.sf.net/sfu/windows-dev2dev
> _______________________________________________
> Flightgear-devel mailing list
> Flightgear-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/flightgear-devel
>
>
------------------------------------------------------------------------------
This SF.net email is sponsored by Windows:
Build for Windows Store.
http://p.sf.net/sfu/windows-dev2dev
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel