There's a lot of studying behind this. Here are some papers I found
within 5 minutes of starting to look:
http://journals.ametsoc.org/doi/pdf/10.1175/JAS3952.1
http://www.astronomy.ohio-state.edu/~ryden/ast825/ch7.pdf
http://rams.atmos.colostate.edu/cotton/vita/117.pdf
http://journals.ametsoc.org/doi/pdf/10.1175/BAMS-D-11-00059.1

----
Cole Johnson
-- E-mail: coleharrisjohn...@gmail.com
-- Twitter: @5urd

Hexware, LLC
-- Twitter: @HexwareLLC


On Thu, Aug 29, 2013 at 5:10 PM, Saikrishna Arcot <saiarcot...@gmail.com> wrote:
>
> My guess is that the size/density of the cloud will have to be
> calculated for the turbulence to be even close of realistic.
>
> Also, I believe the next version is 3.0.0.
>
> Saikrishna Arcot
>
> On Thu 29 Aug 2013 04:52:48 PM EDT, Cole Johnson wrote:
> > Does FlightGear currently "support" cloud turbulence? You know, like
> > when you go through a cumulus cloud, there's /a lot/ of turbulence?
> > Well, IIRC, FlightGear doesn't support have any.
> >
> > It shouldn't be that hard to add. Just check if the plane is in a
> > cloud, and if so, mess with the flight dynamics or something. I don't
> > know too much about how it would work, and I haven't scrounged through
> > the source code enough to understand what everything generally does,
> > but I'm willing to help if needed.
> >
> > Maybe we could add this to FlightGear 2.14 or 3.00?

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