Am 12.09.12 20:31, schrieb Maxime Guillaud: > Hi all, > > The OSM foundation just announced that its data is now officially licensed > under the ODBL: > http://blog.osmfoundation.org/2012/09/12/openstreetmap-data-license-is-odbl/ > > Reading through the legalese, I think any scenery produced from OSM data now > falls under > the "produced work" case of the license (section 4.3 from > http://opendatacommons.org/licenses/odbl/1.0/), and therefore can be > redistributed > under any license with just a notice about the origin of the data. > > I can't wait to see OSM-based scenery integrated in the base package ! > > Maxime >
Hi all I sent some questions to http://www.osmfoundation.org/wiki/Licensing_Working_Group how the use of OSM data for FlightGear scenery can/should fit the new license terms: - How should "Attribution" take place with FlightGear scenery created based on OSM data (i.e. is it sufficient to add a readme with OSM attribution for scenery distribution or do we need to create a "OSM texture" for roads ;-) - When bigger parts of "raw" OSM data is cleaned and modified by scenery developers for scenery production purposes: How the "share-alike" point should be taken into account, which says that adapted data must be offered under ODbL too. I hope I will get some answers the next days or weeks and I will publish this here of course. It might be interesting for official scenery distribution, but also for custom scenery creators. -Yves ------------------------------------------------------------------------------ How fast is your code? 3 out of 4 devs don\\\'t know how their code performs in production. Find out how slow your code is with AppDynamics Lite. http://ad.doubleclick.net/clk;262219672;13503038;z? http://info.appdynamics.com/FreeJavaPerformanceDownload.html _______________________________________________ Flightgear-scenery mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-scenery
