Adrian Musceac wrote:

> I really hope my toolchain will work on the next issue of terragear :)
> Do we still have terrafit which outputs .fit.gz, and ogr-decode does
> function the same way? Right now I'm on the right path, but it's bumpy.
> I think there's a real need for a LOD system, or another system which
> would allow loading terrain as far as 300 km away, perhaps without adding
> at load time random elements, lights, and stuff. Unfortunately I'm not
> very familiar with OSG database pagers and the underlyings in simgear.
> 

Hi Adrian,

generally, yes a LOD system would be nice, but it would need considerable 
changes on the btg format or a switch to something new.
I'm currently investigating how to make elevation calculation for the 
terrain easier and more versatile. I want to use gdalchop for general 
processing as gdal reads almost all kinds of raster formats. So we would no 
longer have to rely on hgtchop, srtmchop and demchop (yes, it's mad).
Also, depending on what is possible, i would like to get rid of terrafit. We 
have great SRTM data, reduce the amount of points and then have to 
interpolate like mad when we need the elevation of a certain point. GDAL has 
interpolation routines included (beyond linear interpolation) and I'd like 
to make use of that. I noticed yesterday, that there is already 
gdallocationinfo which reads the elevation on the fly for a given lat/lon. 
This might be worth investigating.

Cheers
Chris

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