* [EMAIL PROTECTED] (Grant Edwards) [2002.05.10 10:38]:
> I've been looking around for a flight simulator for
> radio-controlled model airplanes.  I've found several
> commercial programs and a couple free (as in beer) programs;
> all for Win32.  [One of the cooler free ones is at
> simulator.home.pages.de]

I've been down this path before.  I've played FMS and RealFlight
Classic, and both work fine.  Tried both under Wine and couldn't get
them to work.

> I've searched the FG mailing list archives, and haven't seen it
> mentioned, so I thought I'd ask...
> 
> Could flightgear be used to simulate model airplane flight? 

Yes, though we can all agree it's a little bloated for the task.

> I'm guessing there would be three main issues:
> 
>  1) The numerical model.  Would the flight model used by FG
>     scale properly to a plane with a mass of 1kg, a wingspan of
>     1m, and flight speed of 5km/h? [Maybe this is a stupid
>     and/or obvious question. I'm an electrical engineer, so
>     Reynolds is a guy who sold aluminum...]

I've asked this question before and was told the JSBSim should scale.
After dealing with JSBSim for a while, I think we could definately use a
separate FDM for RC flight or at least a solver to guestimate a JSBSim
config given certain inputs.

>  2) The POV for the renderer. The POV needs to rotate/zoom to
>     follow the plane while it (the POV) stays in one place
>     [unless you want to simulate somebody desperately running
>     after a plane being carried away by the wind].

We have this now in the form of a Tower View.  The only thing missing,
IMHO, is the ability to set a "max distance" option so the aircraft will
not get so small that you can't see it anymore.

>  3) The ability to take control inputs from an RC transmitter.
>     In addition to PC joystick/keyboard control, one would want
>     to be able to use the output from the "buddy" connector on
>     the RC transmitter.

I've yet to purchase a connector for my transmitter (it's an
Airtronics).  I have used the RealFlight transmitter/joystick, and Linux
recognized it as a normal analog joystick.  Worked great until I have to
give it back to the person I borrowed it from.  :-)

> The third one I could deal with.  The cable needed is pretty
> trivial, and I could write a Linux device driver.  But it's a
> bit moot if the other two problems are intractable. 

I think there is a lot of interest in using FG as an RC sim, but noone
has implemented any aircraft except for the UIUC guys -- I think they
have one RC aircraft modeled.  The largest hurdle at this point is the
flight dynamics.
-- 
Cameron Moore
[ I'm trying to daydream, but my mind keeps wandering. ]

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