Jon Stockill wrote:
Curtis L. Olson wrote:
For what it's worth, we can't drop glut support entirely. SDL does
not play well with multiheaded systems ... i.e. if you go full screen
with SDL on one of your displays, you other display is completely
locked out. That's not good if you are trying to run something like
an instructor/operator gui or moving map on the second monitor.
After the discussiond on starting the spitfire (and thinking I was just
being stupid for months) I recompiled using SDL yesterday - I can start
the spitfire now, but:
* I need to use --enable-fullscreen instead of --enable-game-mode
yes.
* When exiting, if the screen resolution has been changed it's not
restored, effectively leaving you with a small window onto a large
desktop, which you can pan around.
This is a known limitation of SDL.
Erik
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