Jon Stockill wrote:
Curtis L. Olson wrote:

For what it's worth, we can't drop glut support entirely. SDL does not play well with multiheaded systems ... i.e. if you go full screen with SDL on one of your displays, you other display is completely locked out. That's not good if you are trying to run something like an instructor/operator gui or moving map on the second monitor.


After the discussiond on starting the spitfire (and thinking I was just being stupid for months) I recompiled using SDL yesterday - I can start the spitfire now, but:

* I need to use --enable-fullscreen instead of --enable-game-mode

yes.


* When exiting, if the screen resolution has been changed it's not restored, effectively leaving you with a small window onto a large desktop, which you can pan around.

This is a known limitation of SDL.

Erik

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