Unfortunately, FG is pretty graphics-intensive and needs a recent-ish card to 
run well. (I've heard of it running okay on TNT class cards).

I'd guess that the 8meg card would struggle with the texture sizes in FG too - 
some of them being fairly large.

If you ask around here as to what the lowest spec card that runs FG resonably 
is, hopefully you can find one to buy second hand :)

If the Mac version uses command line args like the Linux version, you could 
run it (from the CLI) with --geometry=320x200 and see if that gets everything 
loaded (in a small window).

On Friday 17 Dec 2004 14:44, Francis X. Maier wrote:
> I'm trying to run FlightGear 0.9.5 on my iMac G3/350 using Ubuntu
> Linux.  On the iMac Linux box I have 256 megs of RAM and an ATI Rage
> 128 RL card with 8 megs of VRAM using DRI.  A variety of 3D-accelerated
> games run fine on my set-up.  (Obviously, this is a lower-end graphics
> environment, but Cube, LxDoom, Tuxracer, Slune all run adequately if
> the window is small enough.)
>
> When I launch FG 0.9.5, it starts, but __very__ slowly, with primitive,
> choppy graphics -- and the scenery never seems to fully load.  Am I
> doing something wrong?  Any suggestions?  Is my machine just too
> underpowered to run the sim?
>
> Fran
>
>
>
>
>
>
>
>
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