On Tuesday 18 Jan 2005 20:59, Bill Galbraith wrote: > So, I've heard some imklings that people are using multiple monitors in > their FlightGear simulations. I tried to stretch the FlightGear window > across multiple monitors, but it didn't like that idea at all. Ideally, I'd > like to put an instrument panel on one screen, and the out-the-window view > on one or three screens, of course depending on available hardware. > > So, has anyone done this, is it being looked at, or will I be blazing the > path on this one? > > Thanks, > Bill
Unfortunatley quite a few have been there before ;-) If you look at the bottom of the flightgear.org screenshot page there are a few examples: http://www.flightgear.org/Gallery/ Also here: http://www.flightgear.org/Projects/ALTAIR/index.html The best method for running multiple displays is to use multiple systems on a good switched network. (info in the Docs directory) Flightgear has a very comprehensive networking system to enable many 'slaved' systems to be driven by a primary. Using this method, each display or 'head' has 1 CPU(or more), 1 GPU, its own memory and each slave doesn't have to do the FDM work so the frame-rate does not suffer. You might also like to look at Open Glass Cockpit for high-quality displays: http://www.opengc.org/ This can also run 'slaved' to a FlightGear master system. Dave Martin _______________________________________________ Flightgear-users mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
