On Tuesday 18 Jan 2005 20:59, Bill Galbraith wrote:
> So, I've heard some imklings that people are using multiple monitors in
> their FlightGear simulations. I tried to stretch the FlightGear window
> across multiple monitors, but it didn't like that idea at all. Ideally, I'd
> like to put an instrument panel on one screen, and the out-the-window view
> on one or three screens, of course depending on available hardware.
>
> So, has anyone done this, is it being looked at, or will I be blazing the
> path on this one?
>
> Thanks,
> Bill

Unfortunatley quite a few have been there before ;-)

If you look at the bottom of the flightgear.org screenshot page there are a 
few examples: http://www.flightgear.org/Gallery/

Also here:
http://www.flightgear.org/Projects/ALTAIR/index.html

The best method for running multiple displays is to use multiple systems on a 
good switched network. (info in the Docs directory)

Flightgear has a very comprehensive networking system to enable many 'slaved' 
systems to be driven by a primary.

Using this method, each display or 'head' has 1 CPU(or more), 1 GPU, its own 
memory and each slave doesn't have to do the FDM work so the frame-rate does 
not suffer.

You might also like to look at Open Glass Cockpit for high-quality displays: 
http://www.opengc.org/
This can also run 'slaved' to a FlightGear master system.

Dave Martin

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