> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of 
> Curtis L. Olson
> Sent: Friday, January 21, 2005 11:54 AM
> To: FlightGear user discussions
> Subject: Re: [Flightgear-users] Let me try again... 
> {Multihead computer}
> 
> 
> Bill Galbraith wrote:
> 
> >>In that case it makes sense to have a single master copy of
> >>FG running 
> >>on a single computer and driving all your cockpit displays.  
> >>2d cockpits 
> >>are probably the most appropriate (and easiest) for this sort of 
> >>application.  I would suggest that you create a big giant 
> window that 
> >>covers all your cockpit displays.  Then design a big giant 
> 2d cockpit 
> >>that matches the size of your big giant window.   Your 
> >>cockpit will then 
> >>span your displays.  Then it's a simple matter of arranging 
> >>your gauges 
> >>so that the right things go in the right place and show up on 
> >>the right 
> >>display.
> >>    
> >>
> >
> >
> >That is a GREAT idea, but it didn't work when I tried it. I have two 
> >video cards in one computer, and have told Windows to use 
> both for my 
> >desktop. Other applications allow me to expand across the 
> two screens, 
> >but not FlightGear. FG starting up in full-screen mode also didn't 
> >work. Am I missing something here?
> >  
> >
> 
> Ahh, ok, part of the problem with this discussion (and 
> supporting any of 
> this in code) is the great variety of possible configurations.
> 
> I had assumed you were using a single multi-headed card rather than 
> multiple cards in a single machine.
> 
> I'm am pretty sure that you cannot have an "opengl" application span 
> multiple video cards.  There are a lot of internal issues 
> that make this 
> a potentially *very* difficult problem.  If you want to have a single 
> opengl window span multiple displays, you really need a single 
> multiheaded video card.  (The nitpickers among us should know 
> that I'm 
> specifically ignoring things like SLI here.) :-)
> 
> If you are running multiple video cards in your machine, you 
> really need 
> to run multiple copies of flight gear where each one sit's on 
> it's own 
> display.  However, even with that,  some systems (all systems?) only 
> allow you to do accelerated opengl on the first video card.
> 
> If you were buying hardware from scratch, I'd suggest a multi-headed 
> video card for all your cockpit displays.
> (And I'd suggest buying from a vendor with a good return 
> policy becuase 
> I haven't actually tried any of this myself!) :-)
> 


Okay, well, that's the information that I needed. If I go ahead with this
project, it would probably be a Matrox 4 headed card, and Matrox does
support OpenGL. It's a $700 card, so it's not like I'm going to spring for
that myself.

Thanks for the GREAT information, 

Bill



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