On Wed, 26 Jan 2005 16:40:31 +0100, Melchior FRANZ <[EMAIL PROTECTED]> wrote:
> * Ioan Suciu -- Wednesday 26 January 2005 15:58:
> * * Melchior FRANZ:
> > > TWhat is missing now isn't so much good advice, but someone who knows
> > > enough physics and mathematics to implement it!
> > 
> > :(.... I was hpoing to be usefull,
> 
> I know, and I didn't want to discourage you. It's just that we have had lots
> of discussions/good advice/complaints, but this doesn't lead anywhere, as long
> as nobody really works on the FDM. Andy said he might, and JSBSim will 
> certainly
> have helicopters, too. Maybe one of them will be finished one day. What we 
> have
> now is half-done rotor support in YASim (yes, "rotor" support, not helicopter
> support!).
> 
> 
> > > A different matter is the 3D representation, the bo105 model.
> 
> > About 3D representation af AC, i'm not demanding much... i'm flying
> > from cokpit ;)
> 
> Yes, and guess who provides the cockpit? The "3D cockpit"?
:).... hmm... i miss understud the part: 
A different matter is the 3D representation, the bo105 model. I'm not a
helicopter (or other) pilot and I can still be taught a lot. (Just spare
me comments about how the bo model should be textured etc. If anyone
knows that, it's definitely me!  :-)

If i can help u, i will..  But, once upon a time, i tryed Gmax, i
wanted to recreate the glider i was flying those days for msfs, but my
model wasn't to good,... i never tryed again... i just fleu widowth 3d
model.. i did just the FDM

IS

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