Dave Martin wrote:

> 
> On Tuesday 01 Feb 2005 17:25, Vivian Meazza wrote:
> > Melchior FRANZ wrote:
> >
> > AnthonyL -- Tuesday 01 February 2005 12:19:
> > > > By trial and error I have found that from a stationery engine:
> > > >
> > > > 1. Press C (case is important)
> > > > 2. Press space bar until the prop is rotating as a blur
> > > > 3. Press { and the engine will spark into life.
> > > >
> > > > If that is correct [...]
> > >
> > > If it works it can't be *totally* wrong.  :-)
> > >
> > > More correct would AFAIK be:
> > >
> > > 1. { }       turn left *and* right magneto switch on
> > > 2. OOOOO     manually inject fuel (yes, five times Shift-o)
> > > 3.           increase throttle to 1/3 (or more?)
> > > 4. <SPACE>   fire starter cartridge
> > > 5. B         release parking brake
> > >
> > > then give throttle and pull stick for better ground contact of the
> tail
> > > wheel. (I get best results if I do this until I lift off, others may
> only
> > > do it until they can raise the tail.) Don't know if flaps are
> recommended
> > > for take off, and how much. Vivian?
> > >
> > > You need C only to select the *next* ignition cartridge. The first one
> > > is already selected at startup, so you don't need it. (And, of course,
> > > case is important. It always is on sane systems.)
> >
> > To quote from the Pilot's Notes:
> >
> >     "The Pilot's Operational Handbook (POH) is available here:
> >
> >     http://home.clara.net/wolverine/BOB/misc/Spit_Hurri_Manuals.zip
> >
> >     Read it - the simulator is pretty close."
> >
> > But yes, you have summarized the start procedure. Flaps are not
> recommended
> > for take-off, but the aircraft will take off if they are inadvertently
> > extended. They blow in as speed increases anyway. Yes, keep the tail
> down
> > until there is sufficient rudder authority to counter the swing to port.
> > This is different to the real aircraft, because the backwash from the
> prop
> > is not simulated. Remember to use the differential brakes to keep
> straight
> > at slow speed.
> >
> > Don't forget the radiator flap, the door and canopy, mixture and
> propeller
> > advance levers ... well you can read it in the POH.
> >
> > Regards,
> >
> > Vivian
> 
> I'm still having trouble with starting the Spitfire; if I follow the start
> procedure, I just get a 'cough' on the starter and a fraction of a
> rotation.
> 
> Bit like the engine has suffered 'hydraulic lock really' :-/
> 
> Dave Martin
> 

Hmm ... can you open the property browser and confirm that:

/controls/engines/engine/magnetos - 3
/controls/engines/engine/primer - 5
/controls/engines/engine/mixture - 1

Then fire the starter - it needs holding on for a couple of seconds (I'd
guess you aren't holding the starter switch on for quite long enough, but
it's only a guess). Use the panel switches as well as the keyboard.

You could also try the Seafire - that shares the code, but has electric
start - so it's a useful cross-check.

Or try windmill start - start fgfs in mid-air, keep gain speed in a shallow
dive and flick the magnetos to ON.

It wasn't meant to be easy - this is an advanced model, but it wasn't meant
to be this hard either :-)

Perhaps Melchior could confirm that it's working for him?

Regards

Vivian 



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