Dave Martin wrote:
On Tuesday 01 Feb 2005 17:25, Vivian Meazza wrote:
Melchior FRANZ wrote:
AnthonyL -- Tuesday 01 February 2005 12:19:
By trial and error I have found that from a stationery engine:
1. Press C (case is important) 2. Press space bar until the prop is rotating as a blur 3. Press { and the engine will spark into life.
If that is correct [...]
If it works it can't be *totally* wrong. :-)
More correct would AFAIK be:
1. { } turn left *and* right magneto switch on 2. OOOOO manually inject fuel (yes, five times Shift-o) 3. increase throttle to 1/3 (or more?) 4. <SPACE> fire starter cartridge 5. B release parking brake
then give throttle and pull stick for better ground contact of the
tail
wheel. (I get best results if I do this until I lift off, others may
only
do it until they can raise the tail.) Don't know if flaps are
recommended
for take off, and how much. Vivian?
You need C only to select the *next* ignition cartridge. The first one is already selected at startup, so you don't need it. (And, of course, case is important. It always is on sane systems.)
To quote from the Pilot's Notes:
"The Pilot's Operational Handbook (POH) is available here:
http://home.clara.net/wolverine/BOB/misc/Spit_Hurri_Manuals.zip
Read it - the simulator is pretty close."
But yes, you have summarized the start procedure. Flaps are not
recommended
for take-off, but the aircraft will take off if they are inadvertently extended. They blow in as speed increases anyway. Yes, keep the tail
down
until there is sufficient rudder authority to counter the swing to port. This is different to the real aircraft, because the backwash from the
prop
is not simulated. Remember to use the differential brakes to keep
straight
at slow speed.
Don't forget the radiator flap, the door and canopy, mixture and
propeller
advance levers ... well you can read it in the POH.
Regards,
Vivian
I'm still having trouble with starting the Spitfire; if I follow the start procedure, I just get a 'cough' on the starter and a fraction of a rotation.
Bit like the engine has suffered 'hydraulic lock really' :-/
Dave Martin
Hmm ... can you open the property browser and confirm that:
/controls/engines/engine/magnetos - 3 /controls/engines/engine/primer - 5 /controls/engines/engine/mixture - 1
Then fire the starter - it needs holding on for a couple of seconds (I'd guess you aren't holding the starter switch on for quite long enough, but it's only a guess). Use the panel switches as well as the keyboard.
You *can't* hold the starter button for long enough where fgfs has been built without SDL - it seems to be a keyboard event problem.
-- Jon Stockill [EMAIL PROTECTED]
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