* Jimmy Ott -- Wednesday 30 March 2005 13:39: > i've tried to start with --enable-game-mode and --geometry=1400x1050 and > --bpp=24, but everytime i'm using enable-game mode, the physical screen > resolution is changed to something about 800x600 and i have to scroll > (back again in gnome) from one edge to the other one, when i close > flightgear.[...] what i'm doing wrong?
Nothing. That's a ... feature. Game mode is glut's ... well, game mode. It switches to defined screen properties: 640x480, depth = 16, refresh = 72, and removes the window decoration. The whole mode seems to be a leftover from past times. I don't see much use for it nowadays. Try to avoid it! I do usually call fgfs with --geometry=1152x864 (which is my preferred screen resolution) and advise the window manager not to draw window "decoration". --enable-game-mode is nothing for me because of the old-school C64 arcade game feeling, and --enable-fullscreen is nothing for me, because when compiled against SDL this prevents desktop switching and access to the (auto-hide panel). (Should be fine with glut, though. Just needs to be fixed in Main/fg_os_sdl.cxx for SDL use, along with window resizing.) m. _______________________________________________ Flightgear-users mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
