[EMAIL PROTECTED] wrote:
how change it to put the fuselage in the road's axis !
You will need to create a model animation file that references you original model file and rotation offset. This file gets included from your -set.xml file:
Here is the animation model.xml file (which needs to be put in your Models directory, alongside the 3ds file):
<?xml version="1.0"?> <PropertyList> <path>your_model.3ds</path> <offsets> <heading-deg>90.0</heading-deg> </offsets> </PropertyList> Erik _______________________________________________ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d