> Dave Culp et. al said:
> It doesn't have to be that complicated.  In JSBSim we just 
> spin the engine up to about 20% with a starter (starter type 
> doesn't matter), then you open the fuel cutoff valve and the 
> engine starts.  That's close enough, ignition modeling could 
> be added, but I'd consider that an optional detail.  To 
> shutdown you close the fuel cutoff valve.  This is generic 
> enough for all turbines.
> 
> > FWIW: why do people care about this stuff so much?  Engine 
> startup and 
> > shutdown is a boring, algorithmic, checklist task.
> > It's not exactly what I'd call fun, and it certainly won't ever be 
> > implemented at a fidelity level useful for flight training.
> > What's the deal? :)
> 
> I agree startup is boring, which means it should always be 
> possible to begin with the engines running.  I find the 
> shutdown useful for practicing engine-out approaches, at 
> least I did until I got tired of using the twist-grip rudder. 
>  Once it's shut down then an airstart is nice.

Yeah, engine starts are boring, especially in you are just interested in
getting out to bore holes in the sky. I have desires to use this as a real
simulator, and one of the requirements that needs to be met are engine start
malfunctions, such as no light-off, hung start, hot start, etc. I've gotten
distracted away from JSBSim stuff lately, but hope to get back to it soon..

Bill 



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