On Saturday 10 September 2005 06:29, RtX wrote: > Is it hard to create airports in FG?
If you mean the terminal buildings etc themselves, then the answer is definitely no - it's easy if you can do 3d modelling (and probably as easy as 3d modelling gets, too). You could use Blender, or if you want something easier to learn but less capable, AC3D. AC3D costs money too, although not much. You can submit your models to the Flightgear scenery database, which I mentioned earlier in this thread. If you mean layout runways, taxiways, etc - the answer to that is also probably no, not really - you can use taxidraw (http://taxidraw.sourceforge.net/). The downside to this process is that you can't use your modified runway/taxiway layouts immediately, you need to rebuild part of the scenery, which is _not_ a simple task. You can, however, submit your improved airfield to Robin Peel of X-Plane fame for inclusion, and wait for the next general scenery build. AJ _______________________________________________ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d