Hello,

I have used the aeromatic product to try and create a A318_engine.xml file.
As I run FlightGear, I get the following 2 lines message :

FGTable cannot accept 'Rows=0'
FlightGear aborting

If I rather use the CFM56_5.xml engine (from the AirFrance A320 package
provided on the FlightGear Site) I, of course get no error. But more over
the  A318_engine.xml file does not have the same "structure" as the
CFM56_5.xml file. There appears a minus value of -10000  within the TABLE
NAME tags. If I delete this value, I don't get the previous error, though I
still get an error and the FlightGear program aborts.

So, I have joined both XML files to this mail for convineance. Could you
please tell me what is the matter with the A318_engine.xml  file or how I
should proceed when using aeromatic on line to generate this file.

Thanks in advance.

Best Regards.
Rony GOMBIS.

----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, October 28, 2005 11:15 AM
Subject: Flightgear-users Digest, Vol 30, Issue 62


> Send Flightgear-users mailing list submissions to
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> Today's Topics:
>
>    1. Preparation for OpenGL on Laptop! (MPCEE French Bureau)
>    2. Re: 737 navigation, ADF? (Dave Culp)
>    3. OpenGL/Windows Knoppix (MPCEE French Bureau)
>    4. Re: OpenGL/Windows Knoppix ([EMAIL PROTECTED])
>    5. RWY 28R approach lights at KSFO (Dave Culp)
>    6. Re: RWY 28R approach lights at KSFO (Gerard ROBIN)
>    7. Re: RWY 28R approach lights at KSFO (Curtis L. Olson)
>    8. how to super impose a 3D model ( a simple joy stick ) in
>       visual . (Siva kumar)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Thu, 27 Oct 2005 19:46:59 +0200
> From: "MPCEE French Bureau" <[EMAIL PROTECTED]>
> Subject: [Flightgear-users] Preparation for OpenGL on Laptop!
> To: "user discussions FlightGear" <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Hello:
>
> Thank you to all for supplying relative information to use OpenGL on a
> laptop.
>
> To start, I have now downloaded the Demo version of Nero 6 Demo version
> 6.6.0.16. It timed out and now the demo will not work without buying the
> licence. Anyone know where to download a free similar one to burn the CDs?
>
> As for Knoppix, I downloaded the version mentioned 4.0.2 for CD. It took a
> couple of hours. Phew, it is sitting in my Downloads waiting to do
> something!
>
> Assuming I can get the software to burn this information on to the CD,
which
> part of the 5 files and 3 documents do I put on the CD? To burn on to the
> CD, will the software be able to point to the folder where Knoppix is
> located?
>
> This is the next stage, so will await your responses.
>
> Thanks'
>
> Martin
>
> -------------- next part --------------
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>
> ------------------------------
>
> Message: 2
> Date: Thu, 27 Oct 2005 15:27:13 -0500
> From: Dave Culp <[EMAIL PROTECTED]>
> Subject: Re: [Flightgear-users] 737 navigation, ADF?
> To: FlightGear user discussions <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain;  charset="iso-8859-1"
>
> On Wednesday 26 October 2005 08:48 am, Frank Olaf wrote:
> > I hope I assume
> > correctly in that the NDB is used by the ADF?
>
> Yes.
>
> > So the question is, is there an ADF in the 737 and if so where is it
> > located?
>
> The 737-300's and 500's I fly have them, but they'll probably be phased
out in
> the next few years.  The instrument panel in FlightGear's 737 is more like
a
> 737 NG panel, with side-by-side CRT's.  I don't know if the NG panels have
> the same stuff we do, but here's how it works with the 300/500.  The ADF
> display shows on the RDMI (when the VOR/ADF switch is set to ADF), and
also
> on the EHSI, where it is drawn as a green arrow which scoots around the
outer
> circumference of the compass "card".
>
> Dave
>
>
>
> ------------------------------
>
> Message: 3
> Date: Fri, 28 Oct 2005 00:44:38 +0200
> From: "MPCEE French Bureau" <[EMAIL PROTECTED]>
> Subject: [Flightgear-users] OpenGL/Windows Knoppix
> To: "user discussions FlightGear" <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Hello Richard:
>
> Well, I have now downloaded CD Burner XP Pro, Version 3.0.116. It's very
> visual, but can someone explain how to burn all the Knoppix files etc on
my
> laptop, to a CD? Both Knoppix and the CD Burner were downloaded with Bit
> Torrent.
>
> Thanks
>
> Martin
>
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> ------------------------------
>
> Message: 4
> Date: Fri, 28 Oct 2005 01:11:00 +0200
> From: [EMAIL PROTECTED]
> Subject: Re: [Flightgear-users] OpenGL/Windows Knoppix
> To: "FlightGear user discussions" <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; format=flowed; delsp=yes; charset=utf-8
>
> I really feel you could help yourself a lot by reading before you post.
> Some of your posts have been frankly rediculous.
>
> At least make an effort then post if you are stuck.
>
> Knoppix may be new to you and a bit of hand-holding can be reassuring but
> I'm sure they tell you what to do with the files.
>
> http://knoppix.org/
>
>
>
> On Fri, 28 Oct 2005 00:44:38 +0200, MPCEE French Bureau
> <[EMAIL PROTECTED]> wrote:
>
> > Hello Richard:
> >
> > Well, I have now downloaded CD Burner XP Pro, Version 3.0.116. Itâ?Ts
very
> > visual, but can someone explain how to burn all the Knoppix files etc on
> > my
> > laptop, to a CD? Both Knoppix and the CD Burner were downloaded with Bit
> > Torrent.
> >
> > Thanks
> >
> > Martin
> >
>
>
>
>
>
> ------------------------------
>
> Message: 5
> Date: Thu, 27 Oct 2005 21:12:27 -0500
> From: Dave Culp <[EMAIL PROTECTED]>
> Subject: [Flightgear-users] RWY 28R approach lights at KSFO
> To: FlightGear user discussions <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain;  charset="us-ascii"
>
> A while back I made some approach light scaffolds for runway 28R at KSFO,
but
> found they hid the approach lights at night.  Screenshot at:
>
> http://home.comcast.net/~davidculp2/lights_day.jpg
>
> I've figured out the problem is that the runway elevation is about 13 feet
too
> low.  The landfill that KSFO is built upon is 13 feet above sea level
(more
> or less), so there should be a 13 foot "cliff" where the runway overrun
meets
> the water.
>
> To fix this would require scenery designing beyond my capabilities.
>
>
> Dave
>
>
>
> ------------------------------
>
> Message: 6
> Date: Fri, 28 Oct 2005 05:14:47 +0200
> From: Gerard ROBIN <[EMAIL PROTECTED]>
> Subject: Re: [Flightgear-users] RWY 28R approach lights at KSFO
> To: FlightGear user discussions <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=utf-8
>
> Le jeudi 27 octobre 2005 à 21:12 -0500, Dave Culp a écrit :
> > A while back I made some approach light scaffolds for runway 28R at
KSFO, but
> > found they hid the approach lights at night.  Screenshot at:
> >
> > http://home.comcast.net/~davidculp2/lights_day.jpg
> >
> > I've figured out the problem is that the runway elevation is about 13
feet too
> > low.  The landfill that KSFO is built upon is 13 feet above sea level
(more
> > or less), so there should be a 13 foot "cliff" where the runway overrun
meets
> > the water.
> >
> > To fix this would require scenery designing beyond my capabilities.
> >
> >
> > Dave
> >
> Hello Dave
> Is it any UFO over KSFO  ? :)
>
> I feel the same problem with LFMN Nice côte d'azur
>
> sorry i have not any fresh photo
>
> Cheers
>
> --
> Gerard
>
>
>
>
> ------------------------------
>
> Message: 7
> Date: Thu, 27 Oct 2005 22:45:27 -0500
> From: "Curtis L. Olson" <[EMAIL PROTECTED]>
> Subject: Re: [Flightgear-users] RWY 28R approach lights at KSFO
> To: FlightGear user discussions <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
> Dave Culp wrote:
>
> >A while back I made some approach light scaffolds for runway 28R at KSFO,
but
> >found they hid the approach lights at night.  Screenshot at:
> >
> >http://home.comcast.net/~davidculp2/lights_day.jpg
> >
> >I've figured out the problem is that the runway elevation is about 13
feet too
> >low.  The landfill that KSFO is built upon is 13 feet above sea level
(more
> >or less), so there should be a 13 foot "cliff" where the runway overrun
meets
> >the water.
> >
> >To fix this would require scenery designing beyond my capabilities.
> >
> >
>
> Right now we trust the SRTM data for airport elevations.  If we could
> get a comprehensive data set for the elevations at the ends of each
> runway, we could do even better I think, but that isn't in Robin's
> database right now and I haven't had a chance to go looking for the
> data.  Your approach light scaffolds are definitely an interesting thing
> to consider.  We need to figure out a way to make them mesh nicely with
> the approach lighting, or figure out a way to allow modelers to create
> their own custom approach lighting ... (?)
>
> Curt.
>
> --
> Curtis Olson        http://www.flightgear.org/~curt
> HumanFIRST Program  http://www.humanfirst.umn.edu/
> FlightGear Project  http://www.flightgear.org
> Unique text:        2f585eeea02e2c79d7b1d8c4963bae2d
>
>
>
>
> ------------------------------
>
> Message: 8
> Date: Fri, 28 Oct 2005 14:42:40 +0530
> From: Siva kumar <[EMAIL PROTECTED]>
> Subject: [Flightgear-users] how to super impose a 3D model ( a simple
> joy stick ) in visual .
> To: [email protected]
> Message-ID:
> <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset="iso-8859-1"
>
> hi,
>  I am using flightgear-0.9.4 for simulation and I want to super impose a
> joystick model(3D) in one corner of my visual. Further i would like to
know
> whether i can give orientations to the model. please suggest.
>  regards
> deepha
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> ************************************************
>
  <?xml version="1.0" ?> 
  <!-- 
  File:     A318_engine.xml
  Author:   Aero-Matic v 0.7

  Inputs:
    name:           A318_engine
    type:           turbine
    thrust:         21580.8 lb
    augmented?      no
    injected?       no


  --> 
 <FG_TURBINE NAME="A318_engine">
  MILTHRUST 21580.8 MAXTHRUST 21580.8 BYPASSRATIO 1.0 TSFC 0.8 ATSFC 1.7 IDLEN1 30.0 IDLEN2 60.0 MAXN1 100.0 MAXN2 100.0 AUGMENTED 0 AUGMETHOD 1 INJECTED 0 
  <TABLE NAME="IdleThrust" TYPE="TABLE">Idle_power_thrust_factor 6 7 velocities/mach-norm position/h-sl-ft none -10000 0 10000 20000 30000 40000 50000 0.0 0.0430 0.0488 0.0528 0.0694 0.0899 0.1183 0.1467 0.2 0.0500 0.0501 0.0335 0.0544 0.0797 0.1049 0.1342 0.4 0.0040 0.0047 0.0020 0.0272 0.0595 0.0891 0.1203 0.6 0.0 0.0 0.0 0.0 0.0276 0.0718 0.1073 0.8 0.0 0.0 0.0 0.0 0.0474 0.0868 0.0900 1.0 0.0 0.0 0.0 0.0 0.0 0.0552 0.0800</TABLE> 
  <TABLE NAME="MilThrust" TYPE="TABLE">Military_power_thrust_factor 8 7 velocities/mach-norm position/h-sl-ft none -10000 0 10000 20000 30000 40000 50000 0.0 1.2600 1.0000 0.7400 0.5340 0.3720 0.2410 0.1490 0.2 1.1710 0.9340 0.6970 0.5060 0.3550 0.2310 0.1430 0.4 1.1500 0.9210 0.6920 0.5060 0.3570 0.2330 0.1450 0.6 1.1810 0.9510 0.7210 0.5320 0.3780 0.2480 0.1540 0.8 1.2580 1.0200 0.7820 0.5820 0.4170 0.2750 0.1700 1.0 1.3690 1.1200 0.8710 0.6510 0.4750 0.3150 0.1950 1.2 1.4850 1.2300 0.9750 0.7440 0.5450 0.3640 0.2250 1.4 1.5941 1.3400 1.0860 0.8450 0.6280 0.4240 0.2630</TABLE> 
  </FG_TURBINE>
<?xml version="1.0"?>

<!-- CFM56-5 turbofan engine model
     Version 1.0, 4 Jun 2003, David Culp, [EMAIL PROTECTED]
-->

<FG_TURBINE NAME="CFM56_5">
  <!--
     MILTHRUST     max static thrust at S.L. (installed), lbf
     MAXTHRUST     max static thrust with afterburner at S.L. (installed), lbf
     BYPASSRATIO   bypass ratio
     TSFC          thrust-specific fuel consumption (lbm/hr/lbf)
     ATSFC         augmented TSFC (lbm/hr/lbf)
     IDLEN1        idle percent rpm of fan spool
     IDLEN2        idle percent rpm of inner spool
     MAXN1         N1 at 100% throttle
     MAXN2         N2 at 100% throttle
     AUGMENTED     =1 if augmentation installed, else =0
     INJECTED      =1 if water injection installed, else =0  

     TABLE(0)      idle thrust vs. altitude and mach
     TABLE(1)      maximum un-augmented thrust vs. altitude and mach
     TABLE(2)      augmented thrust multiplier vs. altitude and mach
     TABLE(3)      water-injection multiplier vs. altitude and mach
  -->

  MILTHRUST    25000
  MAXTHRUST    25000
  BYPASSRATIO  5.9
  TSFC         0.657
  ATSFC        0.0
  IDLEN1       30.0
  IDLEN2       60.0
  MAXN1        100.0
  MAXN2        100.0
  AUGMENTED    0
  INJECTED     0


  <TABLE NAME="IdleThrust" TYPE="TABLE">
    Idle_power_thrust_factor
    6
    6
    velocities/mach-norm
    position/h-sl-ft
    none
                0   10000   20000   30000   40000  50000
    0.0    0.0436  0.0528  0.0694  0.0899  0.1183  0.1467
    0.2    0.0501  0.0335  0.0544  0.0797  0.1049  0.1341
    0.4    0.0047  0.0020  0.0272  0.0595  0.0891  0.1203
    0.6   -0.0804 -0.0560 -0.0237  0.0276  0.0718  0.1073
    0.8   -0.2129 -0.1498 -0.1025 -0.0195  0.0473  0.0868
    1.0   -0.2839 -0.1104 -0.0469 -0.0270 -0.0158  0.0552
  </TABLE>

  <TABLE NAME="MilThrust" TYPE="TABLE">
    Effects_of_altitude_and_mach_on_thrust
    7
    6
    velocities/mach-norm
    position/h-sl-ft
    none
               0    10000   20000     30000    40000    50000
    0.0   1.0000   0.7216   0.4890   0.3115   0.1932   0.1104
    0.2   1.0000   0.7216   0.4979   0.3186   0.1948   0.1104
    0.4   0.9945   0.7344   0.5213   0.3383   0.2050   0.1230
    0.6   0.9968   0.7759   0.5591   0.3675   0.2240   0.1309
    0.8   0.9771   0.8025   0.6112   0.4196   0.2563   0.1522
    0.9   0.9300   0.7900   0.6000   0.3900   0.2300   0.1300
    1.0   0.5000   0.5000   0.4000   0.2000   0.1500   0.0900
  </TABLE>

</FG_TURBINE>
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