Le jeudi 03 novembre 2005 à 07:53 +0100, Mathias Fröhlich a écrit :
> On Dienstag 01 November 2005 15:14, Gerard ROBIN wrote:
> > Not working, the a/c cannot taxi into hangar, it cannot enter, it seems
> > to be in contact with an invisible wall.
> > BTW: with CVS we cannot taxi into every hangar and fly under bridge.
> Argh, my todo list.
> I hope to find some time to that 'below' problem.
> I already know what it is, but actually forgot that it is still to do...
> More will come ...
> ... now a big, fat sheet of paper with that reminder on my desk :)
> 
> Anyway: If that elevator movement works I think you are moving the elevators 
> extremely slow?
> From what I have done here, I would expect that the aircraft is unnaturally 
> pressed against the elevator surface during the whole upwards movement. Not 
> only during the short acceleration phase. Also I guess that in the down 
> direction, the aircraft will be unnaturally high above the surface. If the 
> speed is high enough, I expect the aircraft to jump in the down direction.
> Also that effects must be still framerate dependent ...
> Can you try out with higher elevator speeds and/or throttled framerates, if 
> you can observe that problem?
> 
> The problem is that the elevator surface speed relative to the carrier is not 
> tracked for the FDM's physics.
> What I aim to do here, is to build up the groundcache into a tree structure 
> of 
> possibly moving nodes. Each node in itself cannot move, it can only move wrt 
> it's parent. That will make it easier to use an octree for (ground) 
> intersection testing within such a node. For the elevator, that means that 
> this is a child part of the carrier which will just add it's own speed to the 
> carriers speed.
> Than, the FDM's will be more happy about that.
> 
>    Greetings
> 
>         Mathias

The first experiment was done with a very slow speed 60 sec to go down
for 10 meters.
I did try it with a quickest speed up to 12 sec for 10 meters ( i don't
know the real elevator speed on carrier)
With 12 sec the a/c is gently rolling on is wheel nothing ugly.
The framerate is the usual framerate.

-- 
Gerard


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