Hi All,
I did not copy any part of a preceding email because there is so much under
this subject. So here goes.
I gladly donate my category system for aircraft.
I peeked at the Wiki and it has a lot there already.
I have two major questions.
First, can we and do we need to define aircraft status? (See next
long discussion
Second shouldn't comments and status be subdivided based on what it effects
within an aircraft "model"? (Long discussion below)
I think a "complete" aircraft and development of the same can be divided in
too some key area's, needing different talents, and potentially interesting to
different individuals. i.e. perfect for GPL development if the WIKI can be
used has a needs list and the standard CVS methodology for updating the
aircraft. The key is who defines status and how are the aircraft verified,
etc. Assuming that the final goal of an aircraft is to be completely
finished and included in the standard release package or GPL-hanger.
Through probable lack of knowledge I see the aircraft model as having a
basic structure like this.
Aircraft
3 D Model
Basic Model (how it appears
in flight)
Textures
Accuracy
Fit and Finish
Animations (there are
examples of these on some aircraft and others have some or none
implemented)
Landing
Gear
Flaps
Rudder
Propeller
Sounds
Engines
Propellers
FDM (this has multiple choices and some
models have be implemented in more than one)
YASIM (appears to be
the easiest to create based on documentation and questions I asked
previously)
JSBSIM (has a tool to build a
basic model based on size and specific operating characteristics) Cockpit
2D - Instruments
3D - Instruments
HUD
Radar
Systems
Electrical
Auto Pilot
Other
Vacuum
Hydraulic
Static
Pitot
Sub-models ( I have seen or read about the
following examples)
Contrails
Weapons (of course)
So a minimally aircraft needs a 3D model, the generic cockpit, generic
systems and an FDM in order to "fly" under flightgear. Status
PRELIM
If you add actual Engine(prop) and a specific FDM for the aircraft
would that be status TEST.
To achieve an ALPHA status the aircraft would need at least some animation
and an accepted specific FDM. (who tests/accepts)
For a BETA status add a specific Cockpit and Sounds.
For a RELEASE status what is minimal requirements?
What Status for a plane that has, photo realistic model, everything
defined specifically for it and accurate. 100% GOLD (like in classic
cars) ;-)
Ray Mc |
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