On November 14, 2005 10:34 pm, Dave Culp wrote:
> I'm trying to animate a model based on elapsed time (starting from when the
> model first appears).  Anyone know how to do this?  I need the time to
> start at zero when the model is first created, then tick at once per
> second.
>
> I see the Spitfire smoke animation uses "/sim/time/elapsed-sec", but I
> don't see how this can work, since the number could start out at any value.
>  Is there a way to use that property, but apply an offset equal to -1 times
> the starting value?
>
> Dave

As far as I know, the "/sim/time/elapsed-sec" property starts at zero when the 
sim starts.  I think it also resets to zero if you reset the sim, but I'm not 
sure about this.

Can you be a bit more specific?  What do you mean by "apply an offset equal to 
-1 times the starting value"?  What is it exactly that you want to do?

Ampere

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