Not exactly. You don't apply a condition on an object. You apply a condition on
an animation on an object. And not all animations support conditions. Do you
get the difference ?

-Fred

Selon dene maxwell :

> Thanks Fred,
> (I think... ;-) ) ...I thought I understood it...
>
> would it be true to say then that if I;
> 1) name an object
> 2) apply a condition to that named object
> 3) translate that named object
>
> the translationtion is only applied if the condition is met. Where-as if I;
>
> 1) name an object
> 2) translate that named object
> 3) apply a condition to that named object
> 4) rotate the named object
>
> the translation is applied all the time but the rotate is only applied if
> the condition is met?
>
> :=Dene
>
>
> >From: Frederic Bouvier <[EMAIL PROTECTED]>
> >Reply-To: [email protected]
> >To: [email protected]
> >Subject: Re: [Flightgear-users] XML required to make light in object flash
> >Date: Sat, 22 Apr 2006 10:20:34 +0200
> >
> >Selon dene maxwell <[EMAIL PROTECTED]>:
> >
> > > Thanks Roberto ( and Paul)
> > >
> > > The Model-howto and simgear links were great for putting things into
> > > perspective.
> > >
> > > I'm still a little confused about how the
> > > <condition>
> > >    <greater-than>
> > >    ...
> > >   </greater-than>
> > > </condition>
> > >
> > > aspect works. From what I can see everything after the condition is
> >either
> > > applied or not depending weather the condition is satisfied.
> > >
> > > so everything after;
> > >
> > > <animation>
> > >    <type>Select</type>
> > >    <object-name>FlashingLight</object-name>
> > >    <condition>
> > >       <greater-than>
> > >          <property>/sim/time/sun-angle-rad</property>
> > >          <value>1.57</value>
> > >       </greater-than>
> > >    </condition>
> > > </animation>
> > >
> > > would be acted upon if the sun-angle-rad property was greater than 1.57
> >(ie
> > > sun was below the horizon)
> >
> >No Dene, only the animation itself is conditionned. It this case it's a
> >select
> >animation, so it's a switch on/off on the object "FlashingLight" depending
> >the
> >position of the sun over the horizon.
> >
> >That's true that animations that come first have precedence over those
> >coming
> >afterward, but only on the named object.
> >
> >-Fred
> >
> >--
> >Frédéric Bouvier
> >http://frfoto.free.fr         Photo gallery - album photo
> >http://www.fotolia.fr/p/2278  Other photo gallery
> >http://fgsd.sourceforge.net/  FlightGear Scenery Designer
> >
> >
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>
>
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> Get stuff done quickly with pre-integrated technology to make your job easier
> Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
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--
Frédéric Bouvier
http://frfoto.free.fr         Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer


-------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid0709&bid&3057&dat1642
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