As an entirely stupid question, how do I load my model into flightgear? I know it's in the docs, but I don't want to do anything fancy other than load the model in place of the UFO or 172. I've never actually used FG with anything besides the defaults, sadly. And I've been tinkering with it for a few years (not programmatically, though)
Ampere K. Hardraade wrote: >On Sunday 28 May 2006 07:52, Jeff Koppe wrote: > > >> While *.obj and *.3ds formats show up, their textures do not. >> >> > >Textures for *.3ds show up, but the name of the textures got to be >capitalized. > >Check out the MD11 for an example. > >Ampere > > >------------------------------------------------------- >All the advantages of Linux Managed Hosting--Without the Cost and Risk! >Fully trained technicians. The highest number of Red Hat certifications in >the hosting industry. Fanatical Support. Click to learn more >http://sel.as-us.falkag.net/sel?cmd=lnk&kid=107521&bid=248729&dat=121642 >_______________________________________________ >Flightgear-users mailing list >[email protected] >https://lists.sourceforge.net/lists/listinfo/flightgear-users > > > _______________________________________________ Flightgear-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-users
