Andrew Gorman wrote: > hi Dene, > > popped the file straight into the NZworking folder, powered up FG and no > terminal. Thought it needed an XML file but I guess not ;) Im not a really a > programmer so I get kinda lost. > Do I need anything special to get the file into the .stg file????? > > I'll send you the stg snippet off line > Arrggghhhh, I feel so stupid at the moment.....I want to get these files to > work without bothering too many people but it seems I can only model things > and thats about it! > > :) > > we all play to our strengths... I feel much the same when it comes to c++ and nasal .. what you guys do modelling amazes me ... > Slainte, > > Andy > > > >> Andy >> Cheers Dene http://denemaxwell.dnsdojo.net >> I only sent you you the ac file...ac files are only text (great for >> finding objects names within the model and writing xml wrappers) .... >> you don't need an xml wrapper for such a model... really xml wrappers >> are mainly used for animations which the terminal doesn't have... I just >> loaded the raw 3ds file into FG via the scenery stg file. >> >> when you have the textures sorted, I'll write the xml for you if >> needed... might be nice to night time lighting etc which will require an >> xml wrapper. >> >> Cheers >> Dene >> > > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys - and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Flightgear-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/flightgear-users > >
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